![]() If you have discarded a card this turn, gain 2 Energy.ĭeal 10(14) damage to ALL enemies. Next turn gain 1 Energy.ĪLL enemies lose 6(8) Strength for 1 turn. Next turn gain 4(6) Block.ĭeal 8(11) damage. Add 1(2) Shiv(s) to your hand.ĭeal 9(12) damage. If the enemy is Poisoned, deal 7(10) damage again. Ex: A Thousand Cuts deals 1 damage, A Thousand Cuts+ deals (2) damage.ĭeal 7(10) damage. Information for upgraded cards is shown in parentheses. Silent cards come in three rarities: common, uncommon, and rare. They can also be gained from merchant shops and from the effects of events, relics, and other Silent cards. Silent cards are gained from Card Reward screens during games played with the Silent. ![]()
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